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Race driver grid patch 1.4 download
Race driver grid patch 1.4 download












race driver grid patch 1.4 download

race driver grid patch 1.4 download

  • Fixed an issue where the player was sometimes given a large time penalty when exiting the pit lane.
  • Fixed an issue where the Pit Engineer would call the player to stop for fuel when fuel consumption was disabled in options.
  • Fixed an issue where the Pit engineer would repeatedly inform the player that a pit crew member has lost a wheel nut during pit stops.
  • Pitstop strategy will now use the actual bar value for tyre pressures.
  • The currently-active Pit strategy will now remain in action when advancing through race sessions.
  • Tyre pressures will now be correctly set when the player changes to a new set of tyres.
  • This ensures that the player has enough time to select or configure an appropriate set of actions before the pit crew start working on the car.
  • The pit stop routine will no longer start during online races until the player closes the pit stop menu.
  • The Default strategy will now correctly show the tyres that will be fitted on the player vehicle during a pit stop.
  • Ensure that the AI always pit when they need to change tyres based on the weather conditions.
  • Improved the system used to select the most appropriate tyres based on current and predicted weather conditions.
  • Fixed an issue where AI vehicles were sometimes sent to the pits due to low fuel on races where refuelling is not allowed.
  • Fixed an issue where custom vehicle setups were lost when progressing through sessions.
  • Fixed an issue where certain street cars would pit for tyre change during rain when they already had the correct tyres fitted.
  • This improves the accuracy of the player’s Affinity ratings.
  • Fixed an issue where at times the miles driven on a particular track or with a particular car would be logged under the wrong car or track.
  • Improved the smoothness of the sun, moon, stars, and shadow motion when rewinding replays of a race that had a high time acceleration.
  • First pass improvements on various tracks to enhance the AI performance and ability (Azure Circuit, Donington GP, Watkins Glen, Bathurst, Nordschleife).
  • The AI will now show much more realistic grip loss when running on slick tyres in the rain.
  • The AI loss of grip that results from tyre degradation as a result of wear is now more noticeable.
  • #Race driver grid patch 1.4 download code

    CPU performance gains due to new more aggressive code optimisations.All shaders have been rebuilt using new shader compiler, giving a significant performance boost in some areas.














    Race driver grid patch 1.4 download